BACKGROUND:Game-based training has been shown to improve behavioural motor learning in various medical fields including rehabilitation. OBJECTIVES:This study aimed to investigate the effects of a tablet PC (personal computer) game-based tongue training on tongue strength, thickness and compliance in healthy adults. METHODS:This study recruited 30 healthy volunteers. Subjects were randomly assigned to two groups (n = 15/group). Group 1 performed game-based tongue training, and group 2 performed tongue resistance training using the Iowa Oral Performance Instrument. Both groups performed the same tongue exercises as follows: frequency (isotonic = 30 times × 3, isometric = 20 seconds × 3), intensity (70% of 1-repeated maximum contraction) and intervention period (5 days for 6 weeks). The primary outcomes were tongue muscle strength and thickness. Secondary outcomes were assessed using a 0-to-10 numerical rating self-report scale that included motivation, interest/fun, physical effort and muscle fatigue/pain. RESULTS:Both groups showed significant improvement in tongue strength and thickness, but there were no significant differences between the groups after the intervention. The self-report scale numerical rating revealed that group 1 had significantly higher motivation and interest/fun after the exercise than group 2. Group 1 had expended a significantly lower physical effort than group 2. No significant differences were noted between the 2 groups for muscle fatigue/pain. CONCLUSION:This study showed that both exercises had similar effects on tongue strength and thickness increase in healthy adults, but game-based tongue training was more fun and physically less demanding.

译文

背景:基于游戏的训练已被证明可以改善包括康复在内的各个医学领域的行为运动学习。
目的:本研究旨在研究基于平板电脑(个人计算机)游戏的舌头训练对健康成年人舌头力量,厚度和顺应性的影响。
方法:本研究招募了30名健康志愿者。将受试者随机分为两组(n = 15 /组)。第一组进行基于游戏的舌头训练,第二组使用爱荷华州口腔表演仪进行舌头抵抗训练。两组进行以下相同的舌头练习:频率(等渗= 30次×3,等距= 20秒×3),强度(1次重复最大收缩的70%)和干预期(5天,共6周)。主要结局是舌头肌肉的力量和粗细。次要结局使用0到10的数字自我评估量表进行评估,该量表包括动机,兴趣/乐趣,体力劳动和肌肉疲劳/疼痛。
结果:两组患者的舌头力量和粗细程度均有显着改善,但干预后两组之间无显着差异。自我报告量表的数字评分显示,锻炼后的第1组的动机和兴趣/乐趣明显高于第2组。第1组的体力消耗明显低于第2组。两组的肌肉无明显差异。疲劳/疼痛。
结论:这项研究表明,两种锻炼对健康成年人的舌头力量和厚度增加都具有相似的效果,但基于游戏的舌头训练更有趣,对身体的要求也更低。

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